An efficient GPU implementation to compute clipped Voronoi diagrams in 3D volume.
Volumetric PolyCube-Map-based methods offer automatic ways to construct all-hexahedral meshes for closed 3D polyhedral domains, but their meshing quality is limited by the lack of interior singularities and feature alignment. In the presented work, …
An efficient GPU implementation to compute clipped Voronoi diagrams in 3D volume.
A novel algorithm for isotropic surface remeshing which progressively eliminates obtuse triangles and improves small angles.
A novel isotropic surface remeshing algorithm that automatically aligns the mesh edges with an underlying directional field.
A simple yet efficient algorithm for eliminating obtuse triangles for isotropic remeshing.