Obtuse Triangle Elimination for Isotropic Remeshing

A comparison of different remeshing approaches.


In this poster, we propose a simple yet efficient algorithm for eliminating obtuse triangles for isotropic remeshing. Our method can either be applied directly on the input mesh, or be used as a post-processing step on the results from other remeshing algorithms. Our approach outperforms the state-of-the-art approaches in terms of the mesh quality.

In Proceeding SIGGRAPH ‘17 ACM SIGGRAPH 2017 Posters